Pollen

A field journal of pressed gardens.

One quiet garden a day. The same board for every gardener on Earth.

Plate IToday

Today’s garden

A fresh page, unpressed.

Join the beta on TestFlight

A free, open beta on iPhone, through Apple’s TestFlight. No ads, no tracking, no accounts.

Not on iPhone? Get a quiet note when Pollen lands.

One note at launch, nothing else. Or write to hello@pollen.garden.

Thanks. Your mail app is opening; hit send and you’re on the list.

Plate IIthe wheel

The five colors.

Five pigments share one wheel: rose, amber, sage, woad, and aubergine. Like neighbors over a garden fence, the colors that sit side by side get along. Plant a bloom touching a friendly color and the two cross-pollinate.

  • Madder rose
  • Turmeric amber
  • Verdigris sage
  • Woad blue
  • Weld aubergine

Friends

Side by side on the wheel. Set one beside a friendly bloom and they cross-pollinate into a cascade, and each link the bloom makes lifts the multiplier: 1, 3, 6, 10.

−2

Clashers

Two seats apart, and never quite warm to each other. When they touch, the bloom sulks and wilts by 2.

Stone

Old, cross-hatched cells. Nothing grows there, so plant around them.

Nothing to memorize. Every color rests between its two friends, and in play the board lights the welcoming cells for you.

Plate IIIthe hand

The five seeds.

Every seed carries two things: a color and a shape. The color decides who it befriends. The shape decides where it lands. In your hand each seed wears its own little mark, and when you choose a cell the board lights up the footprint before you commit, so a bloom is never a surprise.

SunThe whole flower. The cell you tap, and all six that ring it.
LeafA trailing vine, four cells laid in a line.
SnowA fan that opens out from the cell you tap.
WindA scattering. The center, and three cells flung loose around it.
MoteA single cell. Humble, but just the spark to close one last link.

Leaf and Snow have a heading, so you can aim where they point.

Lay your quiet feeders first. Save the showy Sun for last, and drop it where it can greet the most friends at once. That is where the long, bright cascades are born.

It isn’t a puzzle to solve. It’s a garden to grow well.

Plate IVthe bloom

How a garden cascades.

a pressed specimen, briefly remembering it was alive.

tap to bloom →

What counts is how many friends a single bloom greets at once. One handshake is quiet. Greet two, three, or four in the same breath and the multiplier swells: ×1, ×3, ×6, ×10. It is never exponential, so plenty of lines stay worth growing.

The cross-hatched cells are stone, and nothing grows there. Everything else stays muted and still. The bloom is the only bright thing on the page, and the only thing that moves.

A bloom that greeted four friends at once, swelling to ×10. That is the whole game.

Plate Vthe ritual

One garden a day.

Practice as long as you like, then commit. What comes back is a percentile, never a rank: kinder than a leaderboard, and just as honest. Better than 73% of today’s gardeners. A master’s garden, a strong garden, or simply a garden grown.

A kind streak: active, at‑risk, or paused. Never broken, never scolded.

Today’s garden is Plate I. The journal keeps five quieter rooms.

7-day streak
50 gardens
100-day streak
Top 10%
Top 1%

Quiet seals, pressed into the page as you go. Not one of them can be bought. A run begins the day you press your first garden.

Today’s garden is waiting. A fresh page, unpressed.

Join the beta on TestFlight

A free, open beta on iPhone, through Apple’s TestFlight. No ads, no tracking, no accounts.

Not on iPhone? Get a quiet note when Pollen lands.

One note at launch, nothing else. Or write to hello@pollen.garden.

Thanks. Your mail app is opening; hit send and you’re on the list.

Pollen · Plate V · Set in Fraunces & Poppins · pressed on cartridge paper · no trackers, no cookies.